Component Game Boardλ︎
Now we have experiment with the board design, lets put our results into a component.
(defn game-board
"Create a data structure to represent the values of cells in the game board.
A vector is used to hold the overall game board
Each nested vector represents a line of the game board.
Dimension specifies the size of the game board."
[dimension]
(vec (repeat dimension (vec (repeat dimension :empty)))))
Lets create a default dimension for the board (width & height)
As the game board is square, we only use one value for height and width
Update the app-state
so that it doesn't get over-written on reload