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Evil Key Bindings Referenceλ︎

Key bindings scrapped from the Evil and Evil-collection repositories

Normal mode magicλ︎

# toggle case of character under point / visually selected region

r replace current character or selected region with next character

Tip: redact a password or sensitive text by selecting all the characters and using r*

Into insert modeλ︎

a append - insert mode after current point i insert - insert mode before current point

o open new line - insert mode on new line after current O open new line - insert mode on new line after current

Visual Selectλ︎

v - enter visual select mode - hjkl to select vb - select backward by word

Moving aroundλ︎

5l 7h for rough jumping along a line

f / F jump forward/backward to next character on current line. e.g f, jumps to next comma

Word boundaries Jumping word boundaries wraps to next line

w start of next word b back to start of current word (or previous word if at start of current word) e end of current word (or end of next word, if at end of current word)

Evilλ︎

Evil-keybindings-elλ︎

dirdλ︎

Normal mode key bindings

"J" 'dired-goto-file ; "j" "K" 'dired-do-kill-lines ; "k" "r" 'dired-do-redisplay ; "l"

;; ":d", ":v", ":s", ":e" ";" (lookup-key dired-mode-map ":"))))

(evil-add-hjkl-bindings Info-mode-map 'motion "0" 'evil-beginning-of-line (kbd "\M-h") 'Info-help ; "h" "\C-t" 'Info-history-back ; "l" "\C-o" 'Info-history-back " " 'Info-scroll-up "\C-]" 'Info-follow-nearest-node (kbd "DEL") 'Info-scroll-down)

(evil-add-hjkl-bindings speedbar-key-map 'motion "h" 'backward-char "j" 'speedbar-next "k" 'speedbar-prev "l" 'forward-char "i" 'speedbar-item-info "r" 'speedbar-refresh "u" 'speedbar-up-directory "o" 'speedbar-toggle-line-expansion (kbd "RET") 'speedbar-edit-line)

(eval-after-load 'ibuffer '(progn (defvar ibuffer-mode-map) (evil-make-overriding-map ibuffer-mode-map 'normal) (evil-define-key 'normal ibuffer-mode-map "j" 'evil-next-line "k" 'evil-previous-line "RET" 'ibuffer-visit-buffer)))

(eval-after-load 'ag '(progn (defvar ag-mode-map) (add-to-list 'evil-motion-state-modes 'ag-mode) (evil-add-hjkl-bindings ag-mode-map 'motion)))

;;; ELP

(eval-after-load 'elp '(defadvice elp-results (after evil activate) (evil-motion-state)))